The road to launch
A galaxy being built in the open.
Astral Command is a sci-fi trading card game where six rival houses duel for control of a sixty-world system. Here’s exactly how far along we are, and what’s coming next.
We’ll announce the Kickstarter to our list first.
Made in Canada
Printed and finished in-house, built to protect the cards you collect.
Anti-counterfeit
Holo-foil security and pack-to-app verification, printed in-house at a crisp 1200 DPI.
Human-made card art
Every commander card will be illustrated by hand. Zero generated art on a single card.
Already playable
The 1v1 duel is built, balanced, and demo-ready.
Where the project stands
Honest progress, no fixed dates. We ship it when it’s right, and you’ll see every step.
Already built
The universe
Six houses, sixty worlds, and the Edicts, explorable now in the public wiki.
A locked foundation
Planet names, houses, families, heroes, and the core canon are locked in.
A real, balanced duel
A complete 1v1 commander duel, tuned and tested, with a playable demo.
The first piece you can hold
Custom liquid-core house dice, manufactured.
The store is open
Pre-orders live for the founding set.
Building now
The cards, brought to life
Full card sets, illustrated by hand-picked human artists.
The house commanders
Eighteen heroes, three leaders per house.
A universe with depth
A cast of 900+ characters, with the lore deepening around them.
Refining the rulebook
Polishing and expanding the complete ruleset.
The dev story
A running devlog, documenting the build in the open.
On the horizon
The Kickstarter
The founding-set campaign, the moment to claim your house.
The full boxed game
Core and Advanced editions, premium components.
Expansions and organized play
A living game with a place to play it.
The wider universe
A companion novel and a hardcover art book.
